Reintroducing Unload functions. Is*Ready functions. GC_UNLOAD setting and check function.
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@@ -53,7 +53,7 @@ function RL.draw()
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RL.DrawGrid( 8, 1 )
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RL.DrawRay( ray, { 255, 100, 100 } )
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RL.DrawMesh( sphereMesh, RL.defaultMaterial, RL.MatrixIdentity() )
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RL.DrawMesh( sphereMesh, RL.GetMaterialDefault(), RL.MatrixIdentity() )
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RL.DrawSphereWires( rayCol.point, 0.05, 4, 8, RL.BLUE )
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RL.DrawLine3D( rayCol.point, RL.Vector3Add( rayCol.point, rayCol.normal ), RL.GREEN )
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RL.EndMode3D()
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