isValidRenderTexture fix.

This commit is contained in:
jussi
2023-10-11 15:19:54 +03:00
parent 8311dfd354
commit c3352b8ed7
8 changed files with 72 additions and 75 deletions

View File

@@ -102,6 +102,7 @@ void texturesFreeTexture( size_t id ) {
state->textures[id] = NULL;
}
}
/*
## Textures - Image Loading
*/
@@ -1329,7 +1330,6 @@ int ltexturesImageClearBackground( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageClearBackground( state->images[ imageId ], color );
lua_pushboolean( L, true );
@@ -1358,7 +1358,6 @@ int ltexturesImageDrawPixel( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawPixelV( state->images[ imageId ], position, color );
lua_pushboolean( L, true );
@@ -1388,7 +1387,6 @@ int ltexturesImageDrawLine( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawLineV( state->images[ imageId ], start, end, color );
lua_pushboolean( L, true );
@@ -1418,7 +1416,6 @@ int ltexturesImageDrawCircle( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawCircleV( state->images[ imageId ], center, radius, color );
lua_pushboolean( L, true );
@@ -1448,7 +1445,6 @@ int ltexturesImageDrawCircleLines( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawCircleLinesV( state->images[ imageId ], center, radius, color );
lua_pushboolean( L, true );
@@ -1477,7 +1473,6 @@ int ltexturesImageDrawRectangle( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawRectangleRec( state->images[ imageId ], rec, color );
lua_pushboolean( L, true );
@@ -1507,7 +1502,6 @@ int ltexturesImageDrawRectangleLines( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawRectangleLines( state->images[ imageId ], rec, thick, color );
lua_pushboolean( L, true );
@@ -1530,7 +1524,7 @@ int ltexturesImageDraw( lua_State *L ) {
return 1;
}
size_t imageDstId = lua_tointeger( L, 1 );
size_t imageSrcId = lua_tointeger( L, 2);
size_t imageSrcId = lua_tointeger( L, 2 );
Rectangle srcRec = uluaGetRectangleIndex( L, 3 );
Rectangle dstRec = uluaGetRectangleIndex( L, 4 );
Color tint = uluaGetColorIndex( L, 5 );
@@ -1539,7 +1533,6 @@ int ltexturesImageDraw( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDraw( state->images[ imageDstId ], *state->images[ imageSrcId ], srcRec, dstRec, tint );
lua_pushboolean( L, true );
@@ -1572,7 +1565,6 @@ int ltexturesImageDrawTextEx( lua_State *L ) {
lua_pushboolean( L, false );
return 1;
}
ImageDrawTextEx( state->images[ imageId ], *state->fonts[ fontId ], lua_tostring( L, 3 ), position, fontSize, spacing, tint );
lua_pushboolean( L, true );
@@ -1603,7 +1595,6 @@ int ltexturesGetImageSize( lua_State *L ) {
lua_pushnil( L );
return 1;
}
Image *image = state->images[ imageId ];
uluaPushVector2( L, (Vector2){ image->width, image->height } );