RL.event function with input events.
This commit is contained in:
80
examples/events/main.lua
Normal file
80
examples/events/main.lua
Normal file
@@ -0,0 +1,80 @@
|
||||
local text = ""
|
||||
local textPos = { 100, 100 }
|
||||
local cursorIn = 0
|
||||
|
||||
function RL.init()
|
||||
RL.SetWindowTitle( "Events" )
|
||||
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
|
||||
end
|
||||
|
||||
local function getEventType( event )
|
||||
if event.type == RL.EVENT_KEY then
|
||||
return "Key"
|
||||
elseif event.type == RL.EVENT_CHAR then
|
||||
return "Char"
|
||||
elseif event.type == RL.EVENT_MOUSE_BUTTON then
|
||||
return "Mouse Button"
|
||||
elseif event.type == RL.EVENT_MOUSE_CURSOR_POS then
|
||||
return "Mouse Cursor Position"
|
||||
elseif event.type == RL.EVENT_MOUSE_SCROLL then
|
||||
return "Mouse Scroll"
|
||||
elseif event.type == RL.EVENT_CURSOR_ENTER then
|
||||
return "Cursor Enter"
|
||||
end
|
||||
|
||||
return "Unknown"
|
||||
end
|
||||
|
||||
local function getAction( action )
|
||||
if action == RL.GLFW_RELEASE then
|
||||
return "Release"
|
||||
elseif action == RL.GLFW_PRESS then
|
||||
return "Press"
|
||||
elseif action == RL.GLFW_REPEAT then
|
||||
return "Repeat"
|
||||
end
|
||||
|
||||
return "Unknown"
|
||||
end
|
||||
|
||||
local function keyName( key )
|
||||
for item, value in pairs( RL ) do
|
||||
if value == key and string.match( item, "KEY_", 0 ) ~= nil and item ~= "KEY_MENU" then
|
||||
return string.sub( item, 5 )
|
||||
end
|
||||
end
|
||||
|
||||
return "Unknown"
|
||||
end
|
||||
|
||||
function RL.event( event )
|
||||
text = "Event: "..getEventType( event ).."\n"
|
||||
|
||||
if event.type == RL.EVENT_KEY then
|
||||
text = text.."key: "..event.key.." scancode: "..event.scancode.." action: "..getAction( event.action ).." mods: "..event.mods
|
||||
text = text .."\nkeyName: "..keyName( event.key )
|
||||
elseif event.type == RL.EVENT_CHAR then
|
||||
text = text.."key: "..event.key
|
||||
-- text = text .."\nchar: "..string.char( event.key )
|
||||
text = text .."\nchar: "..utf8.char( event.key )
|
||||
elseif event.type == RL.EVENT_MOUSE_BUTTON then
|
||||
text = text.."button: "..event.button.." action: "..getAction( event.action ).." mods: "..event.mods
|
||||
elseif event.type == RL.EVENT_MOUSE_CURSOR_POS then
|
||||
text = text.."x: "..event.x.." y: "..event.y
|
||||
elseif event.type == RL.EVENT_MOUSE_SCROLL then
|
||||
text = text.."yoffset: "..event.yoffset.." yoffset: "..event.yoffset
|
||||
elseif event.type == RL.EVENT_CURSOR_ENTER then
|
||||
text = text.."enter: "..event.enter
|
||||
cursorIn = event.enter
|
||||
end
|
||||
end
|
||||
|
||||
function RL.draw()
|
||||
if 0 < cursorIn then
|
||||
RL.ClearBackground( RL.RAYWHITE )
|
||||
else
|
||||
RL.ClearBackground( RL.RED )
|
||||
end
|
||||
|
||||
RL.DrawText( 0, text, textPos, 20, 2, RL.BLACK )
|
||||
end
|
||||
Reference in New Issue
Block a user