RL.event function with input events.
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@@ -79,6 +79,13 @@ typedef struct {
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Light **lights;
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size_t lightCount;
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size_t lightAlloc;
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/* Raylib GLFW input callback events. */
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GLFWkeyfun raylibKeyCallback;
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GLFWcharfun raylibCharCallback;
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GLFWmousebuttonfun raylibMouseButtonCallback;
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GLFWcursorposfun raylibMouseCursorPosCallback;
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GLFWscrollfun raylibMouseScrollCallback;
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GLFWcursorenterfun raylibCursorEnterCallback;
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} State;
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extern State *state;
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