RL.config and InitWindow.

This commit is contained in:
jussi
2024-11-21 23:25:28 +02:00
parent d96e33bb17
commit c9ebe23d62
23 changed files with 189 additions and 221 deletions

View File

@@ -10,33 +10,6 @@ Gui = require( "gui" )
Calculator = require( "calculator" )
FileExplorer = require( "file_explorer" )
-- Textures.
-- Note that textures are global.
CancelTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cancel.png" )
BackTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/previous-button.png" )
FolderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/open-folder.png" )
FilesTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/files.png" )
BorderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" )
BgrTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_bgr.png" )
RL.GenTextureMipmaps( CancelTexture )
RL.GenTextureMipmaps( BackTexture )
RL.GenTextureMipmaps( FolderTexture )
RL.GenTextureMipmaps( FilesTexture )
RL.GenTextureMipmaps( BorderTexture )
RL.GenTextureMipmaps( BgrTexture )
RL.SetTextureFilter( CancelTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BackTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FolderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FilesTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BorderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BgrTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureWrap( BorderTexture, RL.TEXTURE_WRAP_REPEAT )
RL.SetTextureWrap( BgrTexture, RL.TEXTURE_WRAP_REPEAT )
-- End of calculator definition.
local calculator = nil
@@ -72,6 +45,32 @@ function RL.init()
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
RL.SetWindowSize( winSize )
RL.SetWindowPosition( { mPos[1] + mSize[1] / 2 - winSize[1] / 2, mPos[2] + mSize[2] / 2 - winSize[2] / 2 } )
-- Textures.
-- Note that textures are global.
CancelTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/cancel.png" )
BackTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/previous-button.png" )
FolderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/open-folder.png" )
FilesTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/files.png" )
BorderTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_border.png" )
BgrTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/ui_bgr.png" )
RL.GenTextureMipmaps( CancelTexture )
RL.GenTextureMipmaps( BackTexture )
RL.GenTextureMipmaps( FolderTexture )
RL.GenTextureMipmaps( FilesTexture )
RL.GenTextureMipmaps( BorderTexture )
RL.GenTextureMipmaps( BgrTexture )
RL.SetTextureFilter( CancelTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BackTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FolderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( FilesTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BorderTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureFilter( BgrTexture, RL.TEXTURE_FILTER_TRILINEAR )
RL.SetTextureWrap( BorderTexture, RL.TEXTURE_WRAP_REPEAT )
RL.SetTextureWrap( BgrTexture, RL.TEXTURE_WRAP_REPEAT )
initGui()
end