RL.config and InitWindow.

This commit is contained in:
jussi
2024-11-21 23:25:28 +02:00
parent d96e33bb17
commit c9ebe23d62
23 changed files with 189 additions and 221 deletions

View File

@@ -13,8 +13,6 @@ local STATE = { TITLE = 0, GAME = 1, OVER = 2 } -- Enum.
-- Resources
local framebuffer = nil
local monitor = 0
local monitorPos = Vector2:newT( RL.GetMonitorPosition( monitor ) )
local monitorSize = Vector2:newT( RL.GetMonitorSize( monitor ) )
local winScale = 6
local winSize = Vector2:new( RESOLUTION.x * winScale, RESOLUTION.y * winScale )
local gameState = STATE.GAME
@@ -69,16 +67,22 @@ local function setApplePos()
end
end
-- Config.
function RL.config()
RL.SetConfigFlags( RL.FLAG_WINDOW_RESIZABLE )
RL.SetConfigFlags( RL.FLAG_VSYNC_HINT )
RL.InitWindow( winSize, "Snake" )
RL.SetWindowIcon( RL.LoadImage( RL.GetBasePath().."../resources/images/apple.png" ) )
local monitorPos = Vector2:newT( RL.GetMonitorPosition( monitor ) )
local monitorSize = Vector2:newT( RL.GetMonitorSize( monitor ) )
RL.SetWindowPosition( { monitorPos.x + monitorSize.x / 2 - winSize.x / 2, monitorPos.y + monitorSize.y / 2 - winSize.y / 2 } )
end
-- Init.
function RL.init()
RL.SetWindowState( RL.FLAG_WINDOW_RESIZABLE )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
RL.SetWindowSize( winSize )
RL.SetWindowPosition( { monitorPos.x + monitorSize.x / 2 - winSize.x / 2, monitorPos.y + monitorSize.y / 2 - winSize.y / 2 } )
RL.SetWindowTitle( "Snake" )
RL.SetWindowIcon( RL.LoadImage( RL.GetBasePath().."../resources/images/apple.png" ) )
framebuffer = RL.LoadRenderTexture( RESOLUTION )
grassTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/grass.png" )
snakeTexture = RL.LoadTexture( RL.GetBasePath().."../resources/images/snake.png" )