Object lib serialization.

This commit is contained in:
jussi
2024-05-22 00:11:40 +03:00
parent c95c797da6
commit cb1bc03681
10 changed files with 198 additions and 8 deletions

View File

@@ -0,0 +1,136 @@
-- For luaJit compatibility.
if table.unpack == nil then
table.unpack = unpack
end
local Vector3 = require( "vector3" )
local BoundingBox = {}
local metatable = {
__index = BoundingBox,
__tostring = function( b )
return "{{"..tostring( b.min.x )..", "..tostring( b.min.y )..", "..tostring( b.min.z ).."}, {"
..tostring( b.max.x )..", "..tostring( b.max.y )..", "..tostring( b.max.z ).."}}"
end,
}
--- Expects format { ... }, { ... }
function BoundingBox:new( min, max )
local object = setmetatable( {}, metatable )
object.min = Vector3:newT( min )
object.max = Vector3:newT( max )
return object
end
--- Expects format { { ... }, { ... } }
function BoundingBox:newT( t )
local object = setmetatable( {}, metatable )
object.min = Vector3:newT( t[1] )
object.max = Vector3:newT( t[2] )
return object
end
--- Expects format { Vector3, Vector3 }
function BoundingBox:newV( min, max )
local object = setmetatable( {}, metatable )
object.min = min:clone()
object.max = max:clone()
return object
end
--- Expects format BoundingBox
function BoundingBox:newB( b )
local object = setmetatable( {}, metatable )
object.min = b.min:clone()
object.max = b.max:clone()
return object
end
function BoundingBox:serialize()
return table.concat( { "BoundingBox:new({", self.min.x, ",", self.min.y, ",", self.min.z, "},{", self.max.x, ",", self.max.y, ",", self.max.z, "})" } )
end
--- Expects format { ... }, { ... }
function BoundingBox:set( min, max )
self.min:setT( min )
self.max:setT( max )
end
--- Expects format { { ... }, { ... } }
function BoundingBox:setT( t )
self.min:setT( t[1] )
self.max:setT( t[2] )
end
--- Expects format { Vector3, Vector3 }
function BoundingBox:setV( min, max )
self.min:setV( min )
self.max:setV( max )
end
--- Expects format BoundingBox
function BoundingBox:setB( b )
self.min:setV( b.min )
self.max:setV( b.max )
end
function BoundingBox:arr()
return { { self.min.x, self.min.y, self.min.z }, { self.max.x, self.max.y, self.max.z } }
end
function BoundingBox:unpack()
return self.min, self.max
end
function BoundingBox:clone()
return BoundingBox:newB( self )
end
function BoundingBox:scale( scalar )
return BoundingBox:newV( self.min, self.max:scale( scalar ) )
end
function BoundingBox:getPoints()
return {
self.min:clone(), -- Down back left.
Vector3:new( self.max.x, self.min.y, self.min.z ), -- Down back right.
Vector3:new( self.min.x, self.min.y, self.max.z ), -- Down front left.
Vector3:new( self.max.x, self.min.y, self.max.z ), -- Down front right.
Vector3:new( self.min.x, self.max.y, self.min.z ), -- Up back left.
Vector3:new( self.max.x, self.max.y, self.min.z ), -- Up back right.
Vector3:new( self.min.x, self.max.y, self.max.z ), -- Up front left.
self.max:clone(), -- Up front right.
}
end
function BoundingBox:checkCollisionBox( b )
return RL.CheckCollisionBoxes( self:maxToPos(), b:maxToPos() )
end
function BoundingBox:checkCollisionSphere( center, radius )
return RL.CheckCollisionBoxSphere( self:maxToPos(), center, radius )
end
function BoundingBox:getRayCollision( ray )
return RL.GetRayCollisionBox( ray, self:maxToPos() )
end
-- Max to position from size.
function BoundingBox:maxToPos()
return BoundingBox:new( self.min, self.min + self.max )
end
-- Max to size from position.
function BoundingBox:maxToSize()
return BoundingBox:new( self.min, self.max - self.min )
end
return BoundingBox