docs: clean up personal references for public use
This commit is contained in:
@@ -1,12 +1,12 @@
|
||||
# Splash Screens
|
||||
|
||||
ReiLua includes a built-in splash screen system that displays three professional splash screens before your game loads. This gives your game a polished, professional appearance right from startup.
|
||||
ReiLua includes a built-in splash screen system that displays splash screens before your game loads. This gives your game a polished appearance right from startup.
|
||||
|
||||
## Overview
|
||||
|
||||
When you run your ReiLua game, it automatically shows two splash screens in sequence:
|
||||
|
||||
1. **"INDRAJITH MAKES GAMES"** - Clean, bold text on Raylib red background (similar to Squid Game style)
|
||||
1. **Custom Text** - Clean, bold text on Raylib red background (similar to Squid Game style)
|
||||
2. **"Made using"** - Text with Raylib and ReiLua logos displayed side-by-side
|
||||
|
||||
Each splash screen:
|
||||
@@ -24,7 +24,7 @@ The logo images are **always embedded** into the executable in both development
|
||||
- ✅ No external logo files needed
|
||||
- ✅ Consistent splash screens across all builds
|
||||
- ✅ No risk of missing logo files
|
||||
- ✅ Professional appearance from the start
|
||||
- ✅ Clean appearance from the start
|
||||
|
||||
### Asset Loading Integration
|
||||
|
||||
@@ -36,7 +36,7 @@ The splash screens display **before** your game's asset loading begins. This mea
|
||||
4. Asset loading with progress indicator (if you use it)
|
||||
5. Your game starts
|
||||
|
||||
This creates a smooth, professional startup experience.
|
||||
This creates a smooth, polished startup experience.
|
||||
|
||||
## Skipping Splash Screens (Development)
|
||||
|
||||
@@ -90,13 +90,13 @@ No manual steps required - it just works!
|
||||
|
||||
### Changing Splash Screen Text
|
||||
|
||||
To change "INDRAJITH MAKES GAMES" to your studio name:
|
||||
To change the default text to your studio name:
|
||||
|
||||
1. Open `src/splash.c`
|
||||
2. Find the `drawIndrajithSplash()` function
|
||||
3. Change this line:
|
||||
2. Find the splash drawing function
|
||||
3. Change the text line:
|
||||
```c
|
||||
const char* text = "INDRAJITH MAKES GAMES";
|
||||
const char* text = "YOUR STUDIO NAME";
|
||||
```
|
||||
4. Rebuild the project
|
||||
|
||||
@@ -152,7 +152,7 @@ ReiLua.exe MyGame/
|
||||
**User Experience:**
|
||||
|
||||
1. **Splash Screen 1** (4.1 seconds)
|
||||
- "INDRAJITH MAKES GAMES" bold text
|
||||
- Custom text displayed in bold (default: "YOUR STUDIO NAME")
|
||||
- Red background (Raylib color #E62937)
|
||||
- Subtle zoom effect
|
||||
|
||||
@@ -227,4 +227,4 @@ ReiLua --help
|
||||
|
||||
---
|
||||
|
||||
The splash screen system adds a professional touch to your ReiLua games with minimal effort. Customize it to match your studio's branding and give players a great first impression!
|
||||
The splash screen system adds a polished touch to your ReiLua games with minimal effort. Customize it to match your studio's branding and give players a great first impression!
|
||||
|
||||
Reference in New Issue
Block a user