EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer.
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@@ -1,7 +1,7 @@
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local monitor = 0
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local shader = -1
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local texture = -1
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local textureSize
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local shader = nil
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local texture = nil
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local textureSize = nil
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local GLSL_VERSION = "330" -- PLATFORM_DESKTOP
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-- local GLSL_VERSION = "100" -- PLATFORM_RPI, PLATFORM_ANDROID, PLATFORM_WEB
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