EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer.
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@@ -85,6 +85,8 @@ int lcoreSetShaderValueMatrix( lua_State* L );
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int lcoreSetShaderValueTexture( lua_State* L );
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int lcoreSetShaderValue( lua_State* L );
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int lcoreSetShaderValueV( lua_State* L );
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int lcoreSetShaderValueWithBuffer( lua_State* L );
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int lcoreSetShaderValueVWithBuffer( lua_State* L );
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int lcoreUnloadShader( lua_State* L );
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/* Screen-space-related functions. */
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int lcoreGetScreenToWorldRay( lua_State* L );
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