EXPOSE_API_SYMBOLS, SetShaderValueWithBuffer and SetShaderValueVWithBuffer.

This commit is contained in:
jussi
2024-12-10 21:50:10 +02:00
parent cb2b0e4dff
commit cdb719b239
19 changed files with 232 additions and 130 deletions

View File

@@ -85,6 +85,8 @@ int lcoreSetShaderValueMatrix( lua_State* L );
int lcoreSetShaderValueTexture( lua_State* L );
int lcoreSetShaderValue( lua_State* L );
int lcoreSetShaderValueV( lua_State* L );
int lcoreSetShaderValueWithBuffer( lua_State* L );
int lcoreSetShaderValueVWithBuffer( lua_State* L );
int lcoreUnloadShader( lua_State* L );
/* Screen-space-related functions. */
int lcoreGetScreenToWorldRay( lua_State* L );