glDepthRange and glPolygonOffset.
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@@ -1181,6 +1181,8 @@ RL.GL_DEPTH_TEST=2929
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RL.GL_DITHER=3024
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---If enabled, an offset is added to depth values of a polygon's fragments produced by rasterization. See glPolygonOffset
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RL.GL_POLYGON_OFFSET_FILL=32823
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RL.GL_POLYGON_OFFSET_LINE=10754
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RL.GL_POLYGON_OFFSET_POINT=10753
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---If enabled, compute a temporary coverage value where each bit is determined by the alpha value at the corresponding sample location. The temporary coverage value is then ANDed with the fragment coverage value
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RL.GL_SAMPLE_ALPHA_TO_COVERAGE=32926
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---If enabled, the fragment's coverage is ANDed with the temporary coverage value. If GL_SAMPLE_COVERAGE_INVERT is set to GL_TRUE, invert the coverage value. See glSampleCoverage
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@@ -4811,7 +4813,7 @@ function RL.GetMeshBoundingBox( mesh ) end
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---@return any RL.GenMeshTangents
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function RL.GenMeshTangents( mesh ) end
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---Get mesh data as table.
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---Get mesh vertex attributes data as table.
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---- Success return Mesh{}
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---@param mesh any
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---@return any meshData
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@@ -6326,8 +6328,9 @@ function RL.GuiSetState( state ) end
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function RL.GuiGetState() end
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---Set guiSliderDragging
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---@param dragging boolean
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---@return any RL.GuiSetSliderDragging
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function RL.GuiSetSliderDragging() end
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function RL.GuiSetSliderDragging( dragging ) end
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---Get guiSliderDragging
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---- Success return bool
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@@ -6335,8 +6338,9 @@ function RL.GuiSetSliderDragging() end
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function RL.GuiGetSliderDragging() end
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---Set guiSliderActive
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---@param rect any
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---@return any RL.GuiSetSliderActive
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function RL.GuiSetSliderActive() end
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function RL.GuiSetSliderActive( rect ) end
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---Get guiSliderActive
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---- Success return Rectangle
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@@ -7730,6 +7734,12 @@ function RL.glBlitFramebuffer( srcTex, dstTex, srcRect, dstRect, mask, filter )
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-- OpenGL - State Management
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---Specify mapping of depth values from normalized device coordinates to window coordinates
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---@param nearVal number
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---@param farVal number
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---@return any RL.glDepthRange
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function RL.glDepthRange( nearVal, farVal ) end
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---Enable server-side GL capabilities
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---@param cap integer
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---@return any RL.glEnable
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@@ -7740,6 +7750,12 @@ function RL.glEnable( cap ) end
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---@return any RL.glDisable
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function RL.glDisable( cap ) end
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---Set the scale and units used to calculate depth values
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---@param factor number
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---@param units number
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---@return any RL.glPolygonOffset
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function RL.glPolygonOffset( factor, units ) end
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---Set front and back function and reference value for stencil testing
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---@param func integer
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---@param ref integer
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