glDepthRange and glPolygonOffset.

This commit is contained in:
jussi
2024-10-25 21:19:42 +03:00
parent ab995f3453
commit cddfc09ccc
11 changed files with 87 additions and 13 deletions

View File

@@ -1317,7 +1317,7 @@ int lmodelsGenMeshTangents( lua_State* L ) {
/*
> meshData = RL.GetMeshData( Mesh mesh )
Get mesh data as table.
Get mesh vertex attributes data as table.
- Success return Mesh{}
*/