Type class updates.
This commit is contained in:
@@ -3,6 +3,8 @@ if table.unpack == nil then
|
||||
table.unpack = unpack
|
||||
end
|
||||
|
||||
local Vector3 = Vector3 or require( "vector3" )
|
||||
|
||||
local Color = {}
|
||||
local metatable = {
|
||||
__index = Color,
|
||||
@@ -45,8 +47,8 @@ function Color:new( r, g, b, a )
|
||||
local object = setmetatable( {}, metatable )
|
||||
|
||||
object.r = r or 255
|
||||
object.g = g or 255
|
||||
object.b = b or 255
|
||||
object.g = g or object.r
|
||||
object.b = b or object.g
|
||||
object.a = a or 255
|
||||
|
||||
return object
|
||||
@@ -73,8 +75,8 @@ end
|
||||
|
||||
function Color:set( r, g, b, a )
|
||||
self.r = r or 255
|
||||
self.g = g or 255
|
||||
self.b = b or 255
|
||||
self.g = g or self.r
|
||||
self.b = b or self.g
|
||||
self.a = a or 255
|
||||
end
|
||||
|
||||
@@ -171,6 +173,15 @@ function Color:round()
|
||||
)
|
||||
end
|
||||
|
||||
function Color:mix( c )
|
||||
return Color:temp(
|
||||
( self.r + c.r ) / 2,
|
||||
( self.g + c.g ) / 2,
|
||||
( self.b + c.b ) / 2,
|
||||
( self.a + c.a ) / 2
|
||||
):round()
|
||||
end
|
||||
|
||||
function Color:invert()
|
||||
return Color:new( 255 - self.r, 255 - self.g, 255 - self.b, self.a )
|
||||
end
|
||||
@@ -191,8 +202,8 @@ function Color:temp( r, g, b, a )
|
||||
curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1
|
||||
|
||||
object.r = r or 255
|
||||
object.g = g or 255
|
||||
object.b = b or 255
|
||||
object.g = g or object.r
|
||||
object.b = b or object.g
|
||||
object.a = a or 255
|
||||
|
||||
return object
|
||||
|
||||
@@ -3,31 +3,15 @@ if table.unpack == nil then
|
||||
table.unpack = unpack
|
||||
end
|
||||
|
||||
local function copyMatrix( orig )
|
||||
local copy = RL.MatrixIdentity()
|
||||
|
||||
if orig ~= nil then
|
||||
for y = 1, 4 do
|
||||
for x = 1, 4 do
|
||||
if orig[x][y] ~= nil then
|
||||
copy[x][y] = orig[x][y]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
return copy
|
||||
end
|
||||
|
||||
local Matrix = {}
|
||||
local metatable = {
|
||||
__index = Matrix,
|
||||
__tostring = function( m )
|
||||
return "{\n"
|
||||
.." {"..m.m[1][1]..", "..m.m[1][2]..", "..m.m[1][3]..", "..m.m[1][4].."},\n"
|
||||
.." {"..m.m[2][1]..", "..m.m[2][2]..", "..m.m[2][3]..", "..m.m[2][4].."},\n"
|
||||
.." {"..m.m[3][1]..", "..m.m[3][2]..", "..m.m[3][3]..", "..m.m[3][4].."},\n"
|
||||
.." {"..m.m[3][1]..", "..m.m[3][2]..", "..m.m[3][3]..", "..m.m[3][4].."},\n"
|
||||
.." {"..m[1][1]..", "..m[1][2]..", "..m[1][3]..", "..m[1][4].."},\n"
|
||||
.." {"..m[2][1]..", "..m[2][2]..", "..m[2][3]..", "..m[2][4].."},\n"
|
||||
.." {"..m[3][1]..", "..m[3][2]..", "..m[3][3]..", "..m[3][4].."},\n"
|
||||
.." {"..m[4][1]..", "..m[4][2]..", "..m[4][3]..", "..m[4][4].."},\n"
|
||||
.."}"
|
||||
end,
|
||||
__add = function( m1, m2 )
|
||||
@@ -44,22 +28,40 @@ local metatable = {
|
||||
end,
|
||||
}
|
||||
|
||||
function Matrix:copyMatrix( orig )
|
||||
if orig ~= nil then
|
||||
for y = 1, 4 do
|
||||
for x = 1, 4 do
|
||||
if orig[x][y] ~= nil then
|
||||
self[x][y] = orig[x][y]
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
function Matrix:new( m )
|
||||
local object = setmetatable( {}, metatable )
|
||||
|
||||
object.m = copyMatrix( m )
|
||||
-- Raylib style transposed matrix.
|
||||
for x = 1, 4 do
|
||||
object[x] = {}
|
||||
for y = 1, 4 do
|
||||
table.insert( object[x], m[x][y] )
|
||||
end
|
||||
end
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
function Matrix:set( m )
|
||||
self.m = copyMatrix( m )
|
||||
self:copyMatrix( m )
|
||||
end
|
||||
|
||||
function Matrix:serialize()
|
||||
local str = { "Matrix:new({" }
|
||||
|
||||
for i, row in ipairs( self.m ) do
|
||||
for i, row in ipairs( self ) do
|
||||
table.insert( str, "{" )
|
||||
|
||||
for c, v in ipairs( row ) do
|
||||
@@ -79,7 +81,7 @@ function Matrix:serialize()
|
||||
end
|
||||
|
||||
function Matrix:clone()
|
||||
return Matrix:new( self.m )
|
||||
return Matrix:new( self )
|
||||
end
|
||||
|
||||
function Matrix:determinant()
|
||||
@@ -154,4 +156,28 @@ function Matrix:lookAt( eye, target, up )
|
||||
return Matrix:new( RL.MatrixLookAt( eye, target, up ) )
|
||||
end
|
||||
|
||||
-- Temp pre generated objects to avoid "slow" table generation.
|
||||
|
||||
local TEMP_COUNT = 100
|
||||
local tempPool = {}
|
||||
local curTemp = 1
|
||||
|
||||
for _ = 1, TEMP_COUNT do
|
||||
table.insert( tempPool, Matrix:new( RL.MatrixIdentity() ) )
|
||||
end
|
||||
|
||||
function Matrix:temp( m )
|
||||
local object = tempPool[ curTemp ]
|
||||
|
||||
curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1
|
||||
|
||||
object:copyMatrix( m )
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
function Matrix:getTempId()
|
||||
return curTemp
|
||||
end
|
||||
|
||||
return Matrix
|
||||
|
||||
@@ -151,7 +151,7 @@ function Quaternion:fromMatrix( mat )
|
||||
end
|
||||
|
||||
function Quaternion:toMatrix()
|
||||
return Matrix:newT( RL.QuaternionToMatrix( self ) )
|
||||
return Matrix:new( RL.QuaternionToMatrix( self ) )
|
||||
end
|
||||
|
||||
function Quaternion:fromAxisAngle( axis, angle )
|
||||
|
||||
@@ -2,7 +2,6 @@
|
||||
if table.unpack == nil then
|
||||
table.unpack = unpack
|
||||
end
|
||||
|
||||
local Vector2 = Vector2 or require( "vector2" )
|
||||
|
||||
local Rectangle = {}
|
||||
@@ -73,6 +72,17 @@ function Rectangle:newR( r )
|
||||
return object
|
||||
end
|
||||
|
||||
function Rectangle:newV( position, size )
|
||||
local object = setmetatable( {}, metatable )
|
||||
|
||||
object.x = position.x
|
||||
object.y = position.y
|
||||
object.width = size.x
|
||||
object.height = size.y
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
function Rectangle:set( x, y, width, height )
|
||||
self.x = x or 0
|
||||
self.y = y or self.x
|
||||
@@ -91,6 +101,13 @@ function Rectangle:setR( r )
|
||||
self.height = r.height
|
||||
end
|
||||
|
||||
function Rectangle:setV( position, size )
|
||||
self.x = position.x
|
||||
self.y = position.y
|
||||
self.width = size.x
|
||||
self.height = size.y
|
||||
end
|
||||
|
||||
function Rectangle:serialize()
|
||||
return "Rectangle:new("..self.x..","..self.y..","..self.width..","..self.height..")"
|
||||
end
|
||||
@@ -221,6 +238,20 @@ function Rectangle:tempR( r )
|
||||
return object
|
||||
end
|
||||
|
||||
function Rectangle:tempV( position, size )
|
||||
local object = tempPool[ curTemp ]
|
||||
|
||||
curTemp = curTemp < TEMP_COUNT and curTemp + 1 or 1
|
||||
|
||||
object.x = position.x
|
||||
object.y = position.y
|
||||
object.width = size.x
|
||||
object.height = size.y
|
||||
|
||||
return object
|
||||
end
|
||||
|
||||
|
||||
function Rectangle:getTempId()
|
||||
return curTemp
|
||||
end
|
||||
|
||||
Reference in New Issue
Block a user