FontCopy.
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@@ -16,7 +16,7 @@ typedef struct {
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Vector2 resolution;
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int logLevelInvalid;
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Font defaultFont;
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Font guiDefaultFont;
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Font guiFont;
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Material defaultMaterial;
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Texture defaultTexture;
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int* RLGLcurrentShaderLocs;
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@@ -8,6 +8,7 @@ int ltextLoadFontEx( lua_State* L );
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int ltextLoadFontFromImage( lua_State* L );
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int ltextLoadFontFromMemory( lua_State* L );
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int ltextLoadFontFromData( lua_State* L );
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int ltextFontCopy( lua_State* L );
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int ltextIsFontReady( lua_State* L );
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int ltextLoadFontData( lua_State* L );
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int ltextGenImageFontAtlas( lua_State* L );
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