More RLGL Initialization functions.

This commit is contained in:
jussi
2023-10-31 12:21:25 +02:00
parent f8b4b709e6
commit d351b7b025
7 changed files with 201 additions and 0 deletions

52
API.md
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@@ -6674,6 +6674,58 @@ Get current OpenGL version
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> version = RL.rlSetFramebufferWidth( int width )
Set current framebuffer width
---
> width = RL.rlGetFramebufferWidth()
Get default framebuffer width
- Success return int
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> version = RL.rlSetFramebufferHeight( int height )
Set current framebuffer height
---
> height = RL.rlGetFramebufferHeight()
Get default framebuffer height
- Success return int
---
> id = RL.rlGetTextureIdDefault()
Get default texture id
- Success return int
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> id = RL.rlGetShaderIdDefault()
Get default shader id
- Success return int
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> locations = RL.rlGetShaderLocsDefault()
Get default shader locations
- Success return int{}
---
## RLGL - Render batch management
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