More RLGL Initialization functions.
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@@ -76,6 +76,13 @@ int lrlglSetBlendFactors( lua_State *L );
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int lrlglSetBlendFactorsSeparate( lua_State *L );
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/* Initialization functions */
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int lrlglGetVersion( lua_State *L );
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int lrlglSetFramebufferWidth( lua_State *L );
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int lrlglGetFramebufferWidth( lua_State *L );
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int lrlglSetFramebufferHeight( lua_State *L );
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int lrlglGetFramebufferHeight( lua_State *L );
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int lrlglGetTextureIdDefault( lua_State *L );
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int lrlglGetShaderIdDefault( lua_State *L );
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int lrlglGetShaderLocsDefault( lua_State *L );
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/* Render batch management */
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int lrlglDrawRenderBatchActive( lua_State *L );
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int lrlglCheckRenderBatchLimit( lua_State *L );
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