More RLGL Initialization functions.

This commit is contained in:
jussi
2023-10-31 12:21:25 +02:00
parent f8b4b709e6
commit d351b7b025
7 changed files with 201 additions and 0 deletions

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@@ -76,6 +76,13 @@ int lrlglSetBlendFactors( lua_State *L );
int lrlglSetBlendFactorsSeparate( lua_State *L );
/* Initialization functions */
int lrlglGetVersion( lua_State *L );
int lrlglSetFramebufferWidth( lua_State *L );
int lrlglGetFramebufferWidth( lua_State *L );
int lrlglSetFramebufferHeight( lua_State *L );
int lrlglGetFramebufferHeight( lua_State *L );
int lrlglGetTextureIdDefault( lua_State *L );
int lrlglGetShaderIdDefault( lua_State *L );
int lrlglGetShaderLocsDefault( lua_State *L );
/* Render batch management */
int lrlglDrawRenderBatchActive( lua_State *L );
int lrlglCheckRenderBatchLimit( lua_State *L );