More RLGL Initialization functions.
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@@ -2257,6 +2257,13 @@ void luaRegister() {
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assingGlobalFunction( "rlSetBlendFactorsSeparate", lrlglSetBlendFactorsSeparate );
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/* Initialization functions. */
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assingGlobalFunction( "rlGetVersion", lrlglGetVersion );
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assingGlobalFunction( "rlSetFramebufferWidth", lrlglSetFramebufferWidth );
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assingGlobalFunction( "rlGetFramebufferWidth", lrlglGetFramebufferWidth );
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assingGlobalFunction( "rlSetFramebufferHeight", lrlglSetFramebufferHeight );
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assingGlobalFunction( "rlGetFramebufferHeight", lrlglGetFramebufferHeight );
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assingGlobalFunction( "rlGetTextureIdDefault", lrlglGetTextureIdDefault );
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assingGlobalFunction( "rlGetShaderIdDefault", lrlglGetShaderIdDefault );
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assingGlobalFunction( "rlGetShaderLocsDefault", lrlglGetShaderLocsDefault );
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/* Render batch management. */
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assingGlobalFunction( "rlDrawRenderBatchActive", lrlglDrawRenderBatchActive );
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assingGlobalFunction( "rlCheckRenderBatchLimit", lrlglCheckRenderBatchLimit );
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