Compress/decompress and Encode/Decode DataBase64.
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@@ -1,5 +1,8 @@
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#pragma once
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#include "lua_core.h"
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void unloadBuffer( Buffer *buffer );
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/* Window. */
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int lcoreIsWindowReady( lua_State *L );
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int lcoreIsWindowFullscreen( lua_State *L );
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@@ -46,8 +49,6 @@ int lcoreSetTraceLogLevel( lua_State *L );
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int lcoreSetLogLevelInvalid( lua_State *L );
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int lcoreGetLogLevelInvalid( lua_State *L );
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int lcoreOpenURL( lua_State *L );
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int lcoreLoadBuffer( lua_State *L );
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int lcoreUnloadBuffer( lua_State *L );
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int lcoreIsGCUnloadEnabled( lua_State *L );
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/* Cursor. */
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int lcoreShowCursor( lua_State *L );
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@@ -98,6 +99,11 @@ int lcoreIsPathFile( lua_State *L );
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int lcoreIsFileDropped( lua_State *L );
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int lcoreLoadDroppedFiles( lua_State *L );
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int lcoreGetFileModTime( lua_State *L );
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/* Compression/Encoding functionality. */
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int lcoreCompressData( lua_State *L );
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int lcoreDecompressData( lua_State *L );
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int lcoreEncodeDataBase64( lua_State *L );
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int lcoreDecodeDataBase64( lua_State *L );
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/* Camera2D. */
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int lcoreCreateCamera2D( lua_State *L );
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int lcoreBeginMode2D( lua_State *L );
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@@ -189,3 +195,9 @@ int lcoreGetWorldToScreen( lua_State *L );
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int lcoreGetWorldToScreenEx( lua_State *L );
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int lcoreGetWorldToScreen2D( lua_State *L );
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int lcoreGetScreenToWorld2D( lua_State *L );
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/* Buffer. */
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int lcoreLoadBuffer( lua_State *L );
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int lcoreUnloadBuffer( lua_State *L );
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int lcoreGetBufferData( lua_State *L );
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int lcoreGetBufferType( lua_State *L );
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int lcoreGetBufferSize( lua_State *L );
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