RL_LoadFontEx.
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14
API.md
14
API.md
@@ -3698,6 +3698,15 @@ Load font from file into GPU memory ( VRAM )
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---
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> font = RL_LoadFontEx( string fileName, int fontSize )
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Load font from file with extended parameters. Loading the default character set
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- Failure return -1
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- Success return int
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---
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> font = RL_LoadFontFromImage( Image image, Color key, int firstChar )
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Load font from Image ( XNA style )
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@@ -3926,10 +3935,9 @@ Draw a plane XZ
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---
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> success = RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color color )
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> success = RL_DrawQuad3DTexture( texture, Vector3{} vertices, Vector2{} texCoords, Color{} colors )
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Draw 3D quad texture using vertices and texture coordinates. Texture coordinates opengl style 0.0 - 1.0.
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Note! Could be replaced something like "DrawPlaneTextureRec"
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Draw 3D textured quad. ( Texture coordinates opengl style 0.0 - 1.0 ).
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- Failure return false
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- Success return true
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