DrawMeshInstanced takes transforms as Buffer.

This commit is contained in:
jussi
2025-08-30 16:41:05 +03:00
parent 15deeccc4b
commit de672a85d2
9 changed files with 50 additions and 56 deletions

View File

@@ -2349,21 +2349,21 @@ function RL.EncodeDataBase64( data ) end
---@return any outputSize
function RL.DecodeDataBase64( data ) end
---Compute CRC32 hash code. Note! Buffer should be type BUFFER_UNSIGNED_CHAR
---Compute CRC32 hash code.
---- Failure return false
---- Success return int
---@param data any
---@return any code
function RL.ComputeCRC32( data ) end
---Compute MD5 hash code, returns static int[4] (16 bytes). Note! Buffer should be type BUFFER_UNSIGNED_CHAR
---Compute MD5 hash code, returns static int[4] (16 bytes).
---- Failure return false
---- Success return int{4}
---@param data any
---@return any code
function RL.ComputeMD5( data ) end
---Compute SHA1 hash code, returns static int[5] (20 bytes). Note! Buffer should be type BUFFER_UNSIGNED_CHAR
---Compute SHA1 hash code, returns static int[5] (20 bytes).
---- Failure return false
---- Success return int{5}
---@param data any
@@ -5250,7 +5250,7 @@ function RL.DrawMesh( mesh, material, transform ) end
---Draw multiple mesh instances with material and different transforms
---@param mesh any
---@param material any
---@param transforms table
---@param transforms any
---@param instances integer
---@return any RL.DrawMeshInstanced
function RL.DrawMeshInstanced( mesh, material, transforms, instances ) end