DrawMeshInstanced takes transforms as Buffer.
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@@ -99,7 +99,6 @@ int lcoreGetKeyScancode( lua_State* L ) {
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Called when the window is resized. Type GLFW_WINDOW_SIZE_EVENT
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*/
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static void windowSizeEvent( GLFWwindow* window, int width, int height ) {
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// GLFWwindowsizefun windowSizeEvent( GLFWwindow* window, int width, int height ) {
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/* Pass through to raylib callback. */
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state->raylibWindowSizeCallback( window, width, height );
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