DrawTextBoxed uses lineSpacing. GetTextLineSpacing.
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@@ -9,6 +9,7 @@ typedef struct {
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bool hasWindow;
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bool run;
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bool gcUnload;
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int lineSpacing; /* We need to store copy here since raylib has it in static. */
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lua_State* luaState;
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Vector2 resolution;
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int logLevelInvalid;
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