DrawTextBoxed uses lineSpacing. GetTextLineSpacing.

This commit is contained in:
jussi
2024-06-13 14:52:56 +03:00
parent f3dbe7d24b
commit e9539e9373
8 changed files with 48 additions and 14 deletions

View File

@@ -1841,6 +1841,7 @@ void luaRegister() {
assingGlobalFunction( "DrawTextBoxedTinted", ltextDrawTextBoxedTinted );
/* Text font info functions. */
assingGlobalFunction( "SetTextLineSpacing", ltextSetTextLineSpacing );
assingGlobalFunction( "GetTextLineSpacing", ltextGetTextLineSpacing );
assingGlobalFunction( "MeasureText", ltextMeasureText );
assingGlobalFunction( "MeasureTextEx", ltextMeasureTextEx );
assingGlobalFunction( "GetGlyphIndex", ltextGetGlyphIndex );

View File

@@ -18,6 +18,7 @@ bool stateInit( int argn, const char** argc, const char* basePath ) {
state->luaState = NULL;
state->logLevelInvalid = LOG_ERROR;
state->gcUnload = true;
state->lineSpacing = 15;
InitWindow( state->resolution.x, state->resolution.y, "ReiLua" );

View File

@@ -12,14 +12,14 @@ void unloadGlyphInfo( GlyphInfo* glyph ) {
// Draw text using font inside rectangle limits
static int DrawTextBoxed( Font font, const char* text, Rectangle rec, float fontSize, float spacing,
bool wordWrap, Color* tints, int tintCount, Color* backTints, int backTintCount )
{
bool wordWrap, Color* tints, int tintCount, Color* backTints, int backTintCount ) {
int length = TextLength(text); // Total length in bytes of the text, scanned by codepoints in loop
float textOffsetY = 0; // Offset between lines (on line break '\n')
float textOffsetX = 0.0f; // Offset X to next character to draw
float scaleFactor = fontSize/(float)font.baseSize; // Character rectangle scaling factor
int lineSpacing = state->lineSpacing;
// Word/character wrapping mechanism variables
enum { MEASURE_STATE = 0, DRAW_STATE = 1 };
@@ -103,7 +103,8 @@ bool wordWrap, Color* tints, int tintCount, Color* backTints, int backTintCount
{
if (!wordWrap)
{
textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
// textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
textOffsetY += lineSpacing;
textOffsetX = 0;
}
}
@@ -111,7 +112,8 @@ bool wordWrap, Color* tints, int tintCount, Color* backTints, int backTintCount
{
if (!wordWrap && ((textOffsetX + glyphWidth) > rec.width))
{
textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
// textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
textOffsetY += lineSpacing;
textOffsetX = 0;
}
@@ -144,7 +146,8 @@ bool wordWrap, Color* tints, int tintCount, Color* backTints, int backTintCount
if (wordWrap && (i == endLine))
{
textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
// textOffsetY += (font.baseSize + font.baseSize/2)*scaleFactor;
textOffsetY += lineSpacing;
textOffsetX = 0;
startLine = endLine;
endLine = -1;
@@ -606,7 +609,7 @@ int ltextDrawTextBoxed( lua_State* L ) {
}
/*
> mouseCharId = RL.DrawTextBoxedTinted( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tints, Color backTints )
> mouseCharId = RL.DrawTextBoxedTinted( Font font, string text, Rectangle rec, float fontSize, float spacing, bool wordWrap, Color tints{}, Color backTints{} )
Draw text using font inside rectangle limits with support for tint and background tint for each character. Return character id from mouse position (default -1)
@@ -653,16 +656,28 @@ int ltextDrawTextBoxedTinted( lua_State* L ) {
*/
/*
> size = RL.SetTextLineSpacing( int spacing )
> RL.SetTextLineSpacing( int spacing )
Set vertical line spacing when drawing with line-breaks
*/
int ltextSetTextLineSpacing( lua_State* L ) {
int spacing = luaL_checkinteger( L, 1 );
state->lineSpacing = spacing;
SetTextLineSpacing( spacing );
}
/*
> spacing = RL.GetTextLineSpacing()
Get vertical line spacing when drawing with line-breaks
- Success return int
*/
int ltextGetTextLineSpacing( lua_State* L ) {
lua_pushinteger( L, state->lineSpacing );
}
/*
> width = RL.MeasureText( string text, int fontSize )