Camera2D.
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@@ -82,7 +82,20 @@ int lcoreGetPrevDirectoryPath( lua_State *L );
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int lcoreGetWorkingDirectory( lua_State *L );
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int lcoreGetDirectoryFiles( lua_State *L );
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int lcoreGetFileModTime( lua_State *L );
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/* Camera. */
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/* Camera2D. */
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int lcoreCreateCamera2D( lua_State *L );
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int lcoreUnloadCamera2D( lua_State *L );
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int lcoreBeginMode2D( lua_State *L );
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int lcoreEndMode2D( lua_State *L );
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int lcoreSetCamera2DTarget( lua_State *L );
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int lcoreSetCamera2DOffset( lua_State *L );
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int lcoreSetCamera2DRotation( lua_State *L );
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int lcoreSetCamera2DZoom( lua_State *L );
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int lcoreGetCamera2DTarget( lua_State *L );
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int lcoreGetCamera2DOffset( lua_State *L );
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int lcoreGetCamera2DRotation( lua_State *L );
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int lcoreGetCamera2DZoom( lua_State *L );
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/* Camera3D. */
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int lcoreCreateCamera3D( lua_State *L );
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int lcoreUnloadCamera3D( lua_State *L );
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int lcoreBeginMode3D( lua_State *L );
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@@ -134,4 +147,8 @@ int lcoreGetGesturePinchAngle( lua_State *L );
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/* Screen-space. */
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int lcoreGetMouseRay( lua_State *L );
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int lcoreGetCameraMatrix( lua_State *L );
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int lcoreGetCameraMatrix2D( lua_State *L );
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int lcoreGetWorldToScreen( lua_State *L );
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int lcoreGetWorldToScreenEx( lua_State *L );
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int lcoreGetWorldToScreen2D( lua_State *L );
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int lcoreGetScreenToWorld2D( lua_State *L );
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