rlgl Some Render batch management functions and Matrix operations functions.

This commit is contained in:
jussi
2023-06-02 23:19:32 +03:00
parent d550afa3d4
commit ed6d37294a
7 changed files with 553 additions and 4 deletions

View File

@@ -19,6 +19,11 @@ KEY CHANGES:
- ADDED: rlgl Textures management functions
- ADDED: Texture and RenderTexture can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
- ADDED: Camera2D and Camera3D can be given as tables
- ADDED: rlgl New defines
- ADDED: rlgl Textures state functions
- ADDED: rlgl Some Render batch management functions
- ADDED: rlgl Matrix operations functions
Detailed changes:
- FIXED: uluaGetRay was looking for integers instead of tables
@@ -81,8 +86,6 @@ Detailed changes:
- ADDED: GetMaterialTexture, GetMaterialColor, GetMaterialValue and GetMaterialShader
- ADDED: SetMaterialParams and GetMaterialParams
- ADDED: GetTextureId
- ADDED: RLGL defines
- ADDED: RLGL Textures state functions
------------------------------------------------------------------------
Release: ReiLua version 0.4.0 Using Raylib 4.2