rlgl Some Render batch management functions and Matrix operations functions.
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@@ -19,6 +19,11 @@ KEY CHANGES:
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- ADDED: rlgl Textures management functions
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- ADDED: Texture and RenderTexture can be given as tables
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- ADDED: Camera2D and Camera3D can be given as tables
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- ADDED: Camera2D and Camera3D can be given as tables
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- ADDED: rlgl New defines
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- ADDED: rlgl Textures state functions
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- ADDED: rlgl Some Render batch management functions
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- ADDED: rlgl Matrix operations functions
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Detailed changes:
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- FIXED: uluaGetRay was looking for integers instead of tables
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@@ -81,8 +86,6 @@ Detailed changes:
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- ADDED: GetMaterialTexture, GetMaterialColor, GetMaterialValue and GetMaterialShader
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- ADDED: SetMaterialParams and GetMaterialParams
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- ADDED: GetTextureId
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- ADDED: RLGL defines
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- ADDED: RLGL Textures state functions
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------------------------------------------------------------------------
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Release: ReiLua version 0.4.0 Using Raylib 4.2
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