Shader load functions argument fix. File drop and change directory.
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@@ -81,6 +81,9 @@ int lcoreGetDirectoryPath( lua_State *L );
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int lcoreGetPrevDirectoryPath( lua_State *L );
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int lcoreGetWorkingDirectory( lua_State *L );
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int lcoreGetDirectoryFiles( lua_State *L );
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int lcoreChangeDirectory( lua_State *L );
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int lcoreIsFileDropped( lua_State *L );
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int lcoreGetDroppedFiles( lua_State *L );
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int lcoreGetFileModTime( lua_State *L );
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/* Camera2D. */
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int lcoreCreateCamera2D( lua_State *L );
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