Shader load functions argument fix. File drop and change directory.
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@@ -552,6 +552,9 @@ void luaRegister() {
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lua_register( L, "RL_GetPrevDirectoryPath", lcoreGetPrevDirectoryPath );
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lua_register( L, "RL_GetWorkingDirectory", lcoreGetWorkingDirectory );
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lua_register( L, "RL_GetDirectoryFiles", lcoreGetDirectoryFiles );
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lua_register( L, "RL_ChangeDirectory", lcoreChangeDirectory );
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lua_register( L, "RL_IsFileDropped", lcoreIsFileDropped );
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lua_register( L, "RL_GetDroppedFiles", lcoreGetDroppedFiles );
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lua_register( L, "RL_GetFileModTime", lcoreGetFileModTime );
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/* Camera3D. */
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lua_register( L, "RL_CreateCamera2D", lcoreCreateCamera2D );
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