Shader load functions argument fix. File drop and change directory.

This commit is contained in:
jussi
2022-05-18 18:10:45 +03:00
parent 59ea29d8ff
commit f293e25dd8
7 changed files with 144 additions and 48 deletions

View File

@@ -552,6 +552,9 @@ void luaRegister() {
lua_register( L, "RL_GetPrevDirectoryPath", lcoreGetPrevDirectoryPath );
lua_register( L, "RL_GetWorkingDirectory", lcoreGetWorkingDirectory );
lua_register( L, "RL_GetDirectoryFiles", lcoreGetDirectoryFiles );
lua_register( L, "RL_ChangeDirectory", lcoreChangeDirectory );
lua_register( L, "RL_IsFileDropped", lcoreIsFileDropped );
lua_register( L, "RL_GetDroppedFiles", lcoreGetDroppedFiles );
lua_register( L, "RL_GetFileModTime", lcoreGetFileModTime );
/* Camera3D. */
lua_register( L, "RL_CreateCamera2D", lcoreCreateCamera2D );