Compute shader management and Buffer management.
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@@ -10,6 +10,7 @@ KEY CHANGES:
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- ADDED: GC_UNLOAD build time define for enabling/disabling Lua garbage collection for objects.
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Can be checked with IsGCUnloadEnabled
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- ADDED: Shaders management functions.
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- ADDED: Compute shader management and Buffer management.
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DETAILED CHANGES:
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- CHANGED: GenImageColor now takes Vector2 as size.
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