Compute shader management and Buffer management.

This commit is contained in:
jussi
2023-10-31 11:52:36 +02:00
parent 65fababd8d
commit f8b4b709e6
7 changed files with 120 additions and 2 deletions

View File

@@ -10,6 +10,7 @@ KEY CHANGES:
- ADDED: GC_UNLOAD build time define for enabling/disabling Lua garbage collection for objects.
Can be checked with IsGCUnloadEnabled
- ADDED: Shaders management functions.
- ADDED: Compute shader management and Buffer management.
DETAILED CHANGES:
- CHANGED: GenImageColor now takes Vector2 as size.