Compute shader management and Buffer management.
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4
devnotes
4
devnotes
@@ -2,8 +2,6 @@ Current {
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}
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Backlog {
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* rlgl
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* Compute shader management
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* Text
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* Codepoints?
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* Audio
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@@ -14,6 +12,8 @@ Backlog {
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* Models
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* LoadMaterials (Load materials from model file).
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* LoadMaterialsFromModel (Could then for example edit and set back to model).
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* rlgl
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* Shader buffer storage object management (ssbo)
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* Extend color lib functionality.
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* Global variable descriptions for API.
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