LoadTextureFromData and LoadRenderTextureFromData. Documentation updates.
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@@ -938,7 +938,7 @@ function RL.GetLogLevelInvalid() end
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---@return any RL.OpenURL
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function RL.OpenURL( url ) end
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---Creates buffer as userdata. Type should be one of the Buffer types
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---Load Buffer. Type should be one of the Buffer types
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---- Success return Buffer
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---@param buffer any
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---@param type integer
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@@ -2483,12 +2483,24 @@ function RL.LoadTextureFromImage( image ) end
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---@return any texture
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function RL.LoadTextureCubemap( image, layout ) end
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---Load Texture from data
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---- Success return Texture
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---@param textureData any
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---@return any texture
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function RL.LoadTextureFromData( textureData ) end
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---Load texture for rendering (framebuffer)
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---- Success return RenderTexture
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---@param size table
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---@return any renderTexture
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function RL.LoadRenderTexture( size ) end
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---Load RenderTexture from data (framebuffer)
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---- Success return RenderTexture
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---@param renderTextureData any
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---@return any renderTexture
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function RL.LoadRenderTextureFromData( renderTextureData ) end
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---Check if a texture is ready
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---- Success return bool
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---@param texture any
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