LoadTextureFromData and LoadRenderTextureFromData. Documentation updates.

This commit is contained in:
jussi
2023-10-29 18:36:23 +02:00
parent 0df40e2ac0
commit fcd2d2d8b5
11 changed files with 513 additions and 377 deletions

View File

@@ -1,17 +1,10 @@
local textColor = RL.BLACK
local textPos = { 192, 200 }
local text = "Congrats! You created your first window!"
local texture = nil
function RL.init()
RL.SetWindowTitle( "First window" )
RL.SetWindowState( RL.FLAG_VSYNC_HINT )
local path = RL.GetBasePath().."../resources/images/cat.png"
print( "path", path )
texture = RL.LoadTexture( path )
print( "texture", texture )
end
function RL.process( delta )
@@ -31,6 +24,5 @@ end
function RL.draw()
RL.ClearBackground( RL.RAYWHITE )
RL.DrawTexture( texture, { 20, 20 }, RL.WHITE )
RL.DrawText( RL.defaultFont, text, textPos, 20, 2, textColor )
end