LoadTextureFromData and LoadRenderTextureFromData. Documentation updates.
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@@ -544,7 +544,7 @@ int lcoreOpenURL( lua_State *L ) {
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/*
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> buffer = RL.LoadBuffer( data{} buffer, int type )
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Creates buffer as userdata. Type should be one of the Buffer types
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Load Buffer. Type should be one of the Buffer types
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- Success return Buffer
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*/
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