New object types for Wave, Sound, Music and Light.
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@@ -6,8 +6,6 @@ int laudioSetMasterVolume( lua_State *L );
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int laudioLoadSound( lua_State *L );
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int laudioLoadWave( lua_State *L );
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int laudioLoadSoundFromWave( lua_State *L );
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int laudioUnloadSound( lua_State *L );
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int laudioUnloadWave( lua_State *L );
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int laudioExportWave( lua_State *L );
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int laudioExportWaveAsCode( lua_State *L );
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/* Wave/Sound management. */
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