New object types for Wave, Sound, Music and Light.

This commit is contained in:
jussi
2023-10-28 16:42:49 +03:00
parent af03c7364e
commit fd49d806cf
14 changed files with 405 additions and 1270 deletions

View File

@@ -33,7 +33,7 @@ int ltextLoadFont( lua_State *L ) {
return 1;
}
TraceLog( state->logLevelInvalid, "Invalid file path '%s'", lua_tostring( L, 1 ) );
TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
lua_pushnil( L );
return 1;
@@ -73,7 +73,7 @@ int ltextLoadFontEx( lua_State *L ) {
return 1;
}
TraceLog( state->logLevelInvalid, "Invalid file path '%s'", lua_tostring( L, 1 ) );
TraceLog( state->logLevelInvalid, "Invalid file '%s'", lua_tostring( L, 1 ) );
lua_pushnil( L );
return 1;
@@ -82,7 +82,7 @@ int ltextLoadFontEx( lua_State *L ) {
/*
> font = RL.LoadFontFromImage( Image image, Color key, int firstChar )
Load font from Image ( XNA style )
Load font from Image ( XNA style)
- Success return Font
*/