Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
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@@ -121,11 +121,12 @@ int lcoreGetCamera3DUp( lua_State *L );
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int lcoreGetCamera3DFovy( lua_State *L );
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int lcoreGetCamera3DProjection( lua_State *L );
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int lcoreUpdateCamera3D( lua_State *L );
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int lcoreSetCameraMode( lua_State *L );
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int lcoreSetCameraPanControl( lua_State *L );
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int lcoreSetCameraAltControl( lua_State *L );
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int lcoreSetCameraSmoothZoomControl( lua_State *L );
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int lcoreSetCameraMoveControls( lua_State *L );
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int lcoreUpdateCamera3DPro( lua_State *L );
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// int lcoreSetCameraMode( lua_State *L );
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// int lcoreSetCameraPanControl( lua_State *L );
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// int lcoreSetCameraAltControl( lua_State *L );
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// int lcoreSetCameraSmoothZoomControl( lua_State *L );
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// int lcoreSetCameraMoveControls( lua_State *L );
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/* Input-related Keyboard. */
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int lcoreIsKeyPressed( lua_State *L );
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int lcoreIsKeyDown( lua_State *L );
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