Switched to Raylib vertion 4.5. Removed some functions and added others. Main changes to camera3D.
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@@ -341,6 +341,7 @@ void defineGlobals() {
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assignGlobalInt( BLEND_SUBTRACT_COLORS, "BLEND_SUBTRACT_COLORS" );
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assignGlobalInt( BLEND_ALPHA_PREMULTIPLY, "BLEND_ALPHA_PREMULTIPLY" );
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assignGlobalInt( BLEND_CUSTOM, "BLEND_CUSTOM" );
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assignGlobalInt( BLEND_CUSTOM_SEPARATE, "BLEND_CUSTOM_SEPARATE" );
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/* Gesture */
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assignGlobalInt( GESTURE_NONE, "GESTURE_NONE" );
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assignGlobalInt( GESTURE_TAP, "GESTURE_TAP" );
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@@ -814,11 +815,12 @@ void luaRegister() {
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assingGlobalFunction( "GetCamera3DFovy", lcoreGetCamera3DFovy );
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assingGlobalFunction( "GetCamera3DProjection", lcoreGetCamera3DProjection );
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assingGlobalFunction( "UpdateCamera3D", lcoreUpdateCamera3D );
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assingGlobalFunction( "SetCameraMode", lcoreSetCameraMode );
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assingGlobalFunction( "SetCameraPanControl", lcoreSetCameraPanControl );
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assingGlobalFunction( "SetCameraAltControl", lcoreSetCameraAltControl );
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assingGlobalFunction( "SetCameraSmoothZoomControl", lcoreSetCameraSmoothZoomControl );
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assingGlobalFunction( "SetCameraMoveControls", lcoreSetCameraMoveControls );
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assingGlobalFunction( "UpdateCamera3DPro", lcoreUpdateCamera3DPro );
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// assingGlobalFunction( "SetCameraMode", lcoreSetCameraMode );
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// assingGlobalFunction( "SetCameraPanControl", lcoreSetCameraPanControl );
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// assingGlobalFunction( "SetCameraAltControl", lcoreSetCameraAltControl );
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// assingGlobalFunction( "SetCameraSmoothZoomControl", lcoreSetCameraSmoothZoomControl );
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// assingGlobalFunction( "SetCameraMoveControls", lcoreSetCameraMoveControls );
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/* Input-related Keyboard. */
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assingGlobalFunction( "IsKeyPressed", lcoreIsKeyPressed );
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assingGlobalFunction( "IsKeyDown", lcoreIsKeyDown );
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@@ -987,10 +989,10 @@ void luaRegister() {
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/* Texture Drawing. */
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assingGlobalFunction( "DrawTexture", ltexturesDrawTexture );
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assingGlobalFunction( "DrawTextureRec", ltexturesDrawTextureRec );
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assingGlobalFunction( "DrawTextureTiled", ltexturesDrawTextureTiled );
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// assingGlobalFunction( "DrawTextureTiled", ltexturesDrawTextureTiled );
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assingGlobalFunction( "DrawTexturePro", ltexturesDrawTexturePro );
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assingGlobalFunction( "DrawTextureNPatch", ltexturesDrawTextureNPatch );
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assingGlobalFunction( "DrawTexturePoly", ltexturesDrawTexturePoly );
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// assingGlobalFunction( "DrawTexturePoly", ltexturesDrawTexturePoly );
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assingGlobalFunction( "BeginTextureMode", ltexturesBeginTextureMode );
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assingGlobalFunction( "EndTextureMode", ltexturesEndTextureMode );
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assingGlobalFunction( "SetTextureSource", ltexturesSetTextureSource );
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@@ -1023,7 +1025,7 @@ void luaRegister() {
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assingGlobalFunction( "DrawTriangle3D", lmodelsDrawTriangle3D );
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assingGlobalFunction( "DrawCube", lmodelsDrawCube );
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assingGlobalFunction( "DrawCubeWires", lmodelsDrawCubeWires );
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assingGlobalFunction( "DrawCubeTexture", lmodelsDrawCubeTexture );
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// assingGlobalFunction( "DrawCubeTexture", lmodelsDrawCubeTexture );
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assingGlobalFunction( "DrawSphere", lmodelsDrawSphere );
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assingGlobalFunction( "DrawSphereEx", lmodelsDrawSphereEx );
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assingGlobalFunction( "DrawSphereWires", lmodelsDrawSphereWires );
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@@ -1123,9 +1125,9 @@ void luaRegister() {
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assingGlobalFunction( "StopSound", laudioStopSound );
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assingGlobalFunction( "PauseSound", laudioPauseSound );
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assingGlobalFunction( "ResumeSound", laudioResumeSound );
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assingGlobalFunction( "PlaySoundMulti", laudioPlaySoundMulti );
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assingGlobalFunction( "StopSoundMulti", laudioStopSoundMulti );
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assingGlobalFunction( "GetSoundsPlaying", laudioGetSoundsPlaying );
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// assingGlobalFunction( "PlaySoundMulti", laudioPlaySoundMulti );
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// assingGlobalFunction( "StopSoundMulti", laudioStopSoundMulti );
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// assingGlobalFunction( "GetSoundsPlaying", laudioGetSoundsPlaying );
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assingGlobalFunction( "IsSoundPlaying", laudioIsSoundPlaying );
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assingGlobalFunction( "SetSoundVolume", laudioSetSoundVolume );
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assingGlobalFunction( "SetSoundPitch", laudioSetSoundPitch );
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@@ -1167,6 +1169,7 @@ void luaRegister() {
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assingGlobalFunction( "Vector2Distance", lmathVector2Distance );
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assingGlobalFunction( "Vector2DistanceSqr", lmathVector2DistanceSqr );
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assingGlobalFunction( "Vector2Angle", lmathVector2Angle );
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assingGlobalFunction( "Vector2LineAngle", lmathVector2LineAngle );
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assingGlobalFunction( "Vector2Scale", lmathVector2Scale );
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assingGlobalFunction( "Vector2Multiply", lmathVector2Multiply );
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assingGlobalFunction( "Vector2Negate", lmathVector2Negate );
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