Files
reilua-enhanced/src/bitwiseOp.c
2025-01-17 13:11:03 +02:00

154 lines
2.4 KiB
C

#include "main.h"
#include "state.h"
#include "lua_core.h"
#include "core.h"
#include "bitwiseOp.h"
/*
## Bitwise Operations - Arithmetic
*/
/*
> result = RL.BitAnd( int a, int b )
Equivalent to a & b in C
- Success return int
*/
int lbitAnd( lua_State* L ) {
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a & b );
return 1;
}
/*
> result = RL.BitOr( int a, int b )
Equivalent to a | b in C
- Success return int
*/
int lbitOr( lua_State* L ) {
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a | b );
return 1;
}
/*
> result = RL.BitXor( int a, int b )
Equivalent to a ^ b in C
- Success return int
*/
int lbitXor( lua_State* L ) {
uint64_t a = luaL_checkinteger( L, 1 );
uint64_t b = luaL_checkinteger( L, 2 );
lua_pushinteger( L, a ^ b );
return 1;
}
/*
> result = RL.BitNot( int v )
Equivalent to ~v in C
- Success return int
*/
int lbitNot( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
lua_pushinteger( L, ~v );
return 1;
}
/*
> result = RL.BitShiftLeft( int v, int n )
Equivalent to v << n in C
- Success return int
*/
int lbitShiftLeft( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t n = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v << n );
return 1;
}
/*
> result = RL.BitShiftRight( int v, int n )
Equivalent to v >> n in C
- Success return int
*/
int lbitShiftRight( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t n = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v >> n );
return 1;
}
/*
> result = RL.BitSet( int v, int i, bool b )
Set bit in index i to state b in value v
- Success return int
*/
int lbitSet( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
bool b = uluaGetBoolean( L, 3 );
lua_pushinteger( L, b ? v | 1UL << i : v & ~( 1UL << i ) );
return 1;
}
/*
> bit = RL.BitGet( int v, int i )
Get bit in index i from value v
- Success return bool
*/
int lbitGet( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
lua_pushboolean( L, 0UL < ( v & ( 1UL << i ) ) );
return 1;
}
/*
> result = RL.BitToggle( int v, int i )
Toggle bit in index i in value v
- Success return int
*/
int lbitToggle( lua_State* L ) {
uint64_t v = luaL_checkinteger( L, 1 );
uint64_t i = luaL_checkinteger( L, 2 );
lua_pushinteger( L, v ^ 1UL << i );
return 1;
}