Files
reilua-enhanced/build/CMakeFiles/ReiLua.dir/objects1.rsp
Indrajith K L f185f2c31a Fix SEGV crash: Initialize window and font in stateInit()
- Move window initialization and font loading to stateInit()
- Window now opens before splash screens (required for rendering)
- Custom font loaded in stateInit for splash screen use
- Remove RL.config() call from luaCallMain() (window already initialized)
- Remove stateContextInit() call (initialization now done in stateInit)
- Add hasWindow, customFontLoaded, resolution fields to State
- Fix memory management for custom font in stateFree()

This matches the ReiLua-JamVersion architecture where the window
is opened early so splash screens can render properly.
2025-11-03 18:04:54 +05:30

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CMakeFiles/ReiLua.dir/src/audio.c.obj CMakeFiles/ReiLua.dir/src/bitwiseOp.c.obj CMakeFiles/ReiLua.dir/src/core.c.obj CMakeFiles/ReiLua.dir/src/easings.c.obj CMakeFiles/ReiLua.dir/src/frustum.c.obj CMakeFiles/ReiLua.dir/src/gl.c.obj CMakeFiles/ReiLua.dir/src/lights.c.obj CMakeFiles/ReiLua.dir/src/lua_core.c.obj CMakeFiles/ReiLua.dir/src/main.c.obj CMakeFiles/ReiLua.dir/src/models.c.obj CMakeFiles/ReiLua.dir/src/rgui.c.obj CMakeFiles/ReiLua.dir/src/rlgl.c.obj CMakeFiles/ReiLua.dir/src/rmath.c.obj CMakeFiles/ReiLua.dir/src/shapes.c.obj CMakeFiles/ReiLua.dir/src/splash.c.obj CMakeFiles/ReiLua.dir/src/state.c.obj CMakeFiles/ReiLua.dir/src/text.c.obj CMakeFiles/ReiLua.dir/src/textures.c.obj