- Move window initialization and font loading to stateInit() - Window now opens before splash screens (required for rendering) - Custom font loaded in stateInit for splash screen use - Remove RL.config() call from luaCallMain() (window already initialized) - Remove stateContextInit() call (initialization now done in stateInit) - Add hasWindow, customFontLoaded, resolution fields to State - Fix memory management for custom font in stateFree() This matches the ReiLua-JamVersion architecture where the window is opened early so splash screens can render properly.
17 lines
682 B
CMake
17 lines
682 B
CMake
# CMAKE generated file: DO NOT EDIT!
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# Generated by "MinGW Makefiles" Generator, CMake Version 4.1
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# Relative path conversion top directories.
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set(CMAKE_RELATIVE_PATH_TOP_SOURCE "C:/Users/indrajith_inapp/Documents/projects/ReiLua")
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set(CMAKE_RELATIVE_PATH_TOP_BINARY "C:/Users/indrajith_inapp/Documents/projects/ReiLua/build")
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# Force unix paths in dependencies.
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set(CMAKE_FORCE_UNIX_PATHS 1)
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# The C and CXX include file regular expressions for this directory.
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set(CMAKE_C_INCLUDE_REGEX_SCAN "^.*$")
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set(CMAKE_C_INCLUDE_REGEX_COMPLAIN "^$")
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set(CMAKE_CXX_INCLUDE_REGEX_SCAN ${CMAKE_C_INCLUDE_REGEX_SCAN})
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set(CMAKE_CXX_INCLUDE_REGEX_COMPLAIN ${CMAKE_C_INCLUDE_REGEX_COMPLAIN})
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