Particle Implementation
* Particle is implemented but something is odd. Will be replaced by a library in the future
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75
dvd.js
Normal file
75
dvd.js
Normal file
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(function () {
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const dvdCanvas = document.getElementById("dvd-render");
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const ctx = dvdCanvas.getContext("2d");
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const dvd = document.getElementById("dvd");
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const particleLength = 500;
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let dvdParticles = (new Array(particleLength)).fill(0);
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const maxDimension = 16;
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const minDimension = 2;
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let x = 0;
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let y = 0;
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let dx = 0.8;
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let dy = -0.8;
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resizeWindow();
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dvd.addEventListener("load", () => {
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ctx.imageSmoothingEnabled = false;
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const { width, height } = document.body.getBoundingClientRect();
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dvdParticles = dvdParticles.map((particle) => {
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const particleImage = dvd;
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particleImage.width = Math.floor(Math.random()* (maxDimension - minDimension) + minDimension);
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particleImage.height = particleImage.width;
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return {
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img: particleImage,
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x: Math.floor(Math.random() * width),
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y: Math.floor(Math.random() * height),
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dx: Math.floor(Math.random() * 2),
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dy: -Math.floor(Math.random() * 2),
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};
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});
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requestAnimationFrame(update);
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});
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addEventListener("resize", () => {
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resizeWindow();
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});
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function resizeWindow() {
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const { width, height } = document.body.getBoundingClientRect();
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x = Math.floor(Math.random() * width);
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y = Math.floor(Math.random() * height);
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dvdCanvas.width = width;
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dvdCanvas.height = height;
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}
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function update() {
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ctx.clearRect(0, 0, dvdCanvas.width, dvdCanvas.height);
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for(let particle of dvdParticles) {
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let {x, y, img, dx, dy} = particle;
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ctx.drawImage(img, x, y, img.width, img.height);
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particle.x = x + dx;
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particle.y = y + dy;
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if (x+img.width > dvdCanvas.width) {
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particle.x = dvdCanvas.width-img.width;
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particle.dx = -dx;
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}
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if (y+img.height > dvdCanvas.height) {
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particle.y = dvdCanvas.height-img.height;
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particle.dy = -dy;
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}
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if (x < 0) {
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particle.x = 0;
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particle.dx = -dx;
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}
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if (y < 0) {
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particle.y = 0;
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particle.dy = -dy;
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}
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}
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requestAnimationFrame(update);
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}
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})();
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