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Diffstat (limited to 'main.wren')
-rw-r--r-- | main.wren | 72 |
1 files changed, 72 insertions, 0 deletions
diff --git a/main.wren b/main.wren new file mode 100644 index 0000000..1d472b0 --- /dev/null +++ b/main.wren @@ -0,0 +1,72 @@ +import "graphics" for ImageData +import "json" for Json +import "graphics" for Canvas, Color +import "./layerType" for LayerType +import "dome" for Window +import "math" for Math +class Main { + construct new() { + _tileSheet = ImageData.loadFromFile("assets/tilemap_packed.png") + _tileSheetH = 128 + _tileSheetW = 272 + _tileH = 16 + _tileW = 16 + _rows = _tileSheetW/_tileW + _cols = _tileSheetH/_tileH + _levelData = Json.load("assets/level1.json") + _levelHeight = _levelData["tileheight"] + _levelWidth = _levelData["tilewidth"] + _layers = _levelData["layers"] + Window.resize(256, 256) + Canvas.resize(256, 256) + + } + + init() { + + } + + update() { + + } + + drawTile(tileIndex, mapX, mapY) { + var spriteX = (tileIndex % _rows) + var spriteY = Math.floor ((tileIndex - spriteX) % _cols) + _tileSheet.transform({ + "srcX": spriteX * 16, + "srcY": spriteY * 16, + "srcW": _tileW, + "srcH": _tileH, + "scaleX": 1, + "scaleY": 1 + }).draw(mapX*16,mapY*16) + } + + drawLevel(x, y) { + for(layer in _layers) { + var index = 0 + for(levelY in 0...(_levelHeight)) { + for(levelX in 0...(_levelWidth)) { + if((layer["type"] == LayerType.Tile) && (layer["visible"] == true)) { + var tileIndex = layer["data"][index] + if (tileIndex > 0) { + drawTile(tileIndex-1, levelX, levelY) + } + } + index = index + 1 + } + } + } + } + + getTile() { + + } + + draw(alpha) { + drawLevel(0,0) + } +} + +var Game = Main.new()
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