diff options
| author | jussi | 2024-05-29 22:44:36 +0300 |
|---|---|---|
| committer | jussi | 2024-05-29 22:44:36 +0300 |
| commit | f3dbe7d24bcf01d9a23326880dbb1a28457ff51f (patch) | |
| tree | 1eb3ad7dc25d3be9f05d6e3443b451094fd7ac75 | |
| parent | cd8989376e03700669da08d98f62f04b0fea5462 (diff) | |
| download | reilua-enhanced-f3dbe7d24bcf01d9a23326880dbb1a28457ff51f.tar.gz reilua-enhanced-f3dbe7d24bcf01d9a23326880dbb1a28457ff51f.tar.bz2 reilua-enhanced-f3dbe7d24bcf01d9a23326880dbb1a28457ff51f.zip | |
Unload functions clear object to 0 so they would not be ready in Is*Ready.
| -rw-r--r-- | changelog | 1 | ||||
| -rw-r--r-- | src/audio.c | 4 | ||||
| -rw-r--r-- | src/core.c | 3 | ||||
| -rw-r--r-- | src/models.c | 5 | ||||
| -rw-r--r-- | src/text.c | 1 | ||||
| -rw-r--r-- | src/textures.c | 3 |
6 files changed, 17 insertions, 0 deletions
@@ -52,6 +52,7 @@ DETAILED CHANGES: - FIXED: GenMeshCustom indices wasn't changing triangleCount. - ADDED: GetPlatform. - ADDED: Object lib serialization. + - ADDED: Unload functions clear object to 0 so they would not be ready in Is*Ready. ------------------------------------------------------------------------ Release: ReiLua version 0.7.0 Using Raylib 5.0 and Forked Raygui 4.0 diff --git a/src/audio.c b/src/audio.c index 53031cd..fdffae5 100644 --- a/src/audio.c +++ b/src/audio.c @@ -212,6 +212,7 @@ int laudioUnloadWave( lua_State* L ) { Wave* wave = uluaGetWave( L, 1 ); UnloadWave( *wave ); + memset( wave, 0, sizeof( Wave ) ); return 0; } @@ -225,6 +226,7 @@ int laudioUnloadSound( lua_State* L ) { Sound* sound = uluaGetSound( L, 1 ); UnloadSound( *sound ); + memset( sound, 0, sizeof( Sound ) ); return 0; } @@ -238,6 +240,7 @@ int laudioUnloadSoundAlias( lua_State* L ) { Sound* alias = uluaGetSound( L, 1 ); UnloadSoundAlias( *alias ); + memset( alias, 0, sizeof( Sound ) ); return 0; } @@ -517,6 +520,7 @@ int laudioUnloadMusicStream( lua_State* L ) { Music* music = uluaGetMusic( L, 1 ); UnloadMusicStream( *music ); + memset( music, 0, sizeof( Music ) ); return 0; } @@ -1106,6 +1106,7 @@ int lcoreUnloadShader( lua_State* L ) { Shader* shader = uluaGetShader( L, 1 ); UnloadShader( *shader ); + memset( shader, 0, sizeof( Shader ) ); return 0; } @@ -2010,6 +2011,7 @@ int lcoreUnloadAutomationEventList( lua_State* L ) { AutomationEventList* list = uluaGetAutomationEventList( L, 1 ); UnloadAutomationEventList( list ); + memset( list, 0, sizeof( AutomationEventList ) ); return 0; } @@ -3479,6 +3481,7 @@ int lcoreUnloadBuffer( lua_State* L ) { Buffer* buffer = uluaGetBuffer( L, 1 ); unloadBuffer( buffer ); + memset( buffer, 0, sizeof( Buffer ) ); return 0; } diff --git a/src/models.c b/src/models.c index 193fcb7..61b9c2b 100644 --- a/src/models.c +++ b/src/models.c @@ -559,6 +559,7 @@ int lmodelsUnloadModel( lua_State* L ) { Model* model = uluaGetModel( L, 1 ); UnloadModel( *model ); + memset( model, 0, sizeof( Model ) ); return 0; } @@ -1137,6 +1138,7 @@ int lmodelsUnloadMesh( lua_State* L ) { Mesh* mesh = uluaGetMesh( L, 1 ); UnloadMesh( *mesh ); + memset( mesh, 0, sizeof( Mesh ) ); return 0; } @@ -1906,6 +1908,7 @@ int lmodelsUnloadMaterial( lua_State* L ) { /* Custom UnloadMaterial since we don't want to free Shaders or Textures. */ unloadMaterial( material ); + memset( material, 0, sizeof( Material ) ); // UnloadMaterial( *material ); @@ -2140,6 +2143,7 @@ int lmodelsUnloadModelAnimation( lua_State* L ) { ModelAnimation* animation = uluaGetModelAnimation( L, 1 ); UnloadModelAnimation( *animation ); + memset( animation, 0, sizeof( ModelAnimation ) ); return 0; } @@ -2157,6 +2161,7 @@ int lmodelsUnloadModelAnimations( lua_State* L ) { if ( lua_isuserdata( L, -1 ) ) { ModelAnimation* animation = uluaGetModelAnimation( L, lua_gettop( L ) ); UnloadModelAnimation( *animation ); + memset( animation, 0, sizeof( ModelAnimation ) ); } i++; lua_pop( L, 1 ); @@ -448,6 +448,7 @@ int ltextUnloadFont( lua_State* L ) { Font* font = uluaGetFont( L, 1 ); UnloadFont( *font ); + memset( font, 0, sizeof( Font ) ); return 0; } diff --git a/src/textures.c b/src/textures.c index 6f6148c..a5189b1 100644 --- a/src/textures.c +++ b/src/textures.c @@ -188,6 +188,7 @@ int ltextureUnloadImage( lua_State* L ) { Image* image = uluaGetImage( L, 1 ); UnloadImage( *image ); + memset( image, 0, sizeof( Image ) ); return 0; } @@ -1296,6 +1297,7 @@ int ltextureUnloadTexture( lua_State* L ) { Texture* texture = uluaGetTexture( L, 1 ); UnloadTexture( *texture ); + memset( texture, 0, sizeof( Texture ) ); return 0; } @@ -1324,6 +1326,7 @@ int ltextureUnloadRenderTexture( lua_State* L ) { RenderTexture* target = uluaGetRenderTexture( L, 1 ); UnloadRenderTexture( *target ); + memset( target, 0, sizeof( RenderTexture ) ); return 0; } |
