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authorjussi2023-04-10 16:05:45 +0300
committerjussi2023-04-10 16:05:45 +0300
commit6938cdbaede7eb63b9bc2adb9e0a93e243e291ee (patch)
tree67f072df6b9a3d2e9b1f5ab7cc47fd5a62ff50f4 /API.md
parent1cbadf56f33641e85fc634a326c0db6935947c23 (diff)
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LoadShaderFromMemory fix.
Diffstat (limited to 'API.md')
-rw-r--r--API.md6
1 files changed, 3 insertions, 3 deletions
diff --git a/API.md b/API.md
index 7ced98d..514c6e5 100644
--- a/API.md
+++ b/API.md
@@ -1172,7 +1172,7 @@ Set window minimum dimensions ( for FLAG_WINDOW_RESIZABLE )
---
-> position = RL.GetMonitorPosition( )
+> position = RL.GetMonitorPosition( int monitor )
Get specified monitor position
@@ -3692,7 +3692,7 @@ Returns src alpha-blended into dst color with tint
---
-> Color = RL.GetColor( unsigned int hexValue )
+> color = RL.GetColor( unsigned int hexValue )
Get Color structure from hexadecimal value
@@ -3701,7 +3701,7 @@ Get Color structure from hexadecimal value
---
-> Color = RL.GetPixelColor( Texture2D texture, Vector2 position )
+> color = RL.GetPixelColor( Texture2D texture, Vector2 position )
Get pixel color from source texture