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authorjussi2023-10-15 18:54:19 +0300
committerjussi2023-10-15 18:54:19 +0300
commit7af7e7003131e182efb30bac8c1ff06ac1d667d6 (patch)
treeebc0d3dec4255165da0c67853213664b5e1d8e36 /API.md
parentc3352b8ed7becfef5a175f763241d77afdf24b02 (diff)
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Renamed start, end arguments to a, b to avoid using Lua keyword end in argument names.
Diffstat (limited to 'API.md')
-rw-r--r--API.md8
1 files changed, 4 insertions, 4 deletions
diff --git a/API.md b/API.md
index dcf5d62..677c00f 100644
--- a/API.md
+++ b/API.md
@@ -3283,7 +3283,7 @@ Draw pixel within an image
---
-> success = RL.ImageDrawLine( Image dst, Vector2 start, Vector2 end, Color color )
+> success = RL.ImageDrawLine( Image dst, Vector2 a, Vector2 b, Color color )
Draw line within an image
@@ -4880,7 +4880,7 @@ Clamp float value
---
-> result = RL.Lerp( float start, float end, float amount )
+> result = RL.Lerp( float a, float b, float amount )
Calculate linear interpolation between two floats
@@ -4889,7 +4889,7 @@ Calculate linear interpolation between two floats
---
-> result = RL.Normalize( float value, float start, float end )
+> result = RL.Normalize( float value, float a, float b )
Normalize input value within input range
@@ -5035,7 +5035,7 @@ Calculate angle from two vectors
---
-> result = RL.Vector2LineAngle( Vector2 start, Vector2 end )
+> result = RL.Vector2LineAngle( Vector2 a, Vector2 b )
Calculate angle defined by a two vectors line.
NOTE: Parameters need to be normalized.