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| author | jussi | 2022-11-11 19:23:35 +0200 |
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| committer | jussi | 2022-11-11 19:23:35 +0200 |
| commit | 921ed3b07f4e8c643161a08744b75562055077ff (patch) | |
| tree | ee10fca564fd0c9417aa6c40561e994446748549 /API.md | |
| parent | 1094b1f833553c26125affddf991f8c7f72da225 (diff) | |
| download | reilua-enhanced-921ed3b07f4e8c643161a08744b75562055077ff.tar.gz reilua-enhanced-921ed3b07f4e8c643161a08744b75562055077ff.tar.bz2 reilua-enhanced-921ed3b07f4e8c643161a08744b75562055077ff.zip | |
Lua interpreter mode and easings module.
Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 261 |
1 files changed, 261 insertions, 0 deletions
@@ -6207,3 +6207,264 @@ Get the line drawing width - Success return float --- + +## Easings - Linear Easing functions + +--- + +> value = RL_EaseLinear( float t, float b, float c, float d ) + +Ease linear + +- Failure return false +- Success return float + +--- + +## Easings - Sine Easing functions + +--- + +> value = RL_EaseSineIn( float t, float b, float c, float d ) + +Ease sine in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseSineOut( float t, float b, float c, float d ) + +Ease sine out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseSineInOut( float t, float b, float c, float d ) + +Ease sine in out + +- Failure return false +- Success return float + +--- + +## Easings - Circular Easing functions + +--- + +> value = RL_EaseCircIn( float t, float b, float c, float d ) + +Ease circle in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseCircOut( float t, float b, float c, float d ) + +Ease circle out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseCircInOut( float t, float b, float c, float d ) + +Ease circle in out + +- Failure return false +- Success return float + +--- + +## Easings - Cubic Easing functions + +--- + +> value = RL_EaseCubicIn( float t, float b, float c, float d ) + +Ease cubic in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseCubicOut( float t, float b, float c, float d ) + +Ease cubic out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseCubicInOut( float t, float b, float c, float d ) + +Ease cubic in out + +- Failure return false +- Success return float + +--- + +## Easings - Quadratic Easing functions + +--- + +> value = RL_EaseQuadIn( float t, float b, float c, float d ) + +Ease quadratic in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseQuadOut( float t, float b, float c, float d ) + +Ease quadratic out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseQuadInOut( float t, float b, float c, float d ) + +Ease quadratic in out + +- Failure return false +- Success return float + +--- + +## Easings - Exponential Easing functions + +--- + +> value = RL_EaseExpoIn( float t, float b, float c, float d ) + +Ease exponential in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseExpoOut( float t, float b, float c, float d ) + +Ease exponential out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseExpoInOut( float t, float b, float c, float d ) + +Ease exponential in out + +- Failure return false +- Success return float + +--- + +## Easings - Back Easing functions + +--- + +> value = RL_EaseBackIn( float t, float b, float c, float d ) + +Ease back in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseBackOut( float t, float b, float c, float d ) + +Ease back out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseBackInOut( float t, float b, float c, float d ) + +Ease back in out + +- Failure return false +- Success return float + +--- + +## Easings - Bounce Easing functions + +--- + +> value = RL_EaseBounceIn( float t, float b, float c, float d ) + +Ease bounce in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseBounceOut( float t, float b, float c, float d ) + +Ease bounce out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseBounceInOut( float t, float b, float c, float d ) + +Ease bounce in out + +- Failure return false +- Success return float + +--- + +## Easings - Elastic Easing functions + +--- + +> value = RL_EaseElasticIn( float t, float b, float c, float d ) + +Ease elastic in + +- Failure return false +- Success return float + +--- + +> value = RL_EaseElasticOut( float t, float b, float c, float d ) + +Ease elastic out + +- Failure return false +- Success return float + +--- + +> value = RL_EaseElasticInOut( float t, float b, float c, float d ) + +Ease elastic in out + +- Failure return false +- Success return float + +--- |
