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| author | jussi | 2023-11-30 02:50:00 +0200 |
|---|---|---|
| committer | jussi | 2023-11-30 02:50:00 +0200 |
| commit | aa03fffcb32e4a04589d74273c81316b39afacd9 (patch) | |
| tree | 862f1ebed684982a68221aae94e5384ff4473480 /API.md | |
| parent | 8882d2ff2c4c77c08a5c5b0931a70ff906ecbdb5 (diff) | |
| download | reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.tar.gz reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.tar.bz2 reilua-enhanced-aa03fffcb32e4a04589d74273c81316b39afacd9.zip | |
Raygui textures with SetShapesTexture.
Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 12 |
1 files changed, 11 insertions, 1 deletions
@@ -5880,6 +5880,14 @@ Draw text (Custom sprite font) within an image (Destination) --- +> texture = RL.GetTextureDefault() + +Get default texture. Return as lightuserdata + +- Success return Texture + +--- + > texture = RL.LoadTexture( string fileName ) Load texture from file into GPU memory ( VRAM ) @@ -6201,10 +6209,12 @@ Get pixel data size in bytes for certain format --- -> RL.GetFontDefault() +> font = RL.GetFontDefault() Get the default Font. Return as lightuserdata +- Success return Font + --- > font = RL.LoadFont( string fileName ) |
