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| author | jussi | 2023-12-14 23:08:19 +0200 |
|---|---|---|
| committer | jussi | 2023-12-14 23:08:19 +0200 |
| commit | ba4595305fe426f81233ebbb20fc94cd86d07af9 (patch) | |
| tree | 13692707cd3c1dcd5aa885e8d50dade2feba25e9 /API.md | |
| parent | 5ebdba6af0d55269980a64ce190ec29ccd9faaf3 (diff) | |
| download | reilua-enhanced-ba4595305fe426f81233ebbb20fc94cd86d07af9.tar.gz reilua-enhanced-ba4595305fe426f81233ebbb20fc94cd86d07af9.tar.bz2 reilua-enhanced-ba4595305fe426f81233ebbb20fc94cd86d07af9.zip | |
RLGL Hello triangle example.
Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 18 |
1 files changed, 17 insertions, 1 deletions
@@ -3984,6 +3984,14 @@ Check if a shader is ready --- +> shaderId = RL.GetShaderId( Shader shader ) + +Get shader program id + +- Success return int + +--- + > location = RL.GetShaderLocation( Shader shader, string uniformName ) Get shader uniform location @@ -5842,6 +5850,14 @@ Get image pixel color at (x, y) position --- +> imageData = RL.GetImageData( Image image ) + +Get image data as Buffer + +- Success return Buffer + +--- + > size = RL.GetImageSize( Image image ) Get image size @@ -9573,7 +9589,7 @@ Unload vertex buffer (VBO) > RL.rlSetVertexAttribute( int index, int compSize, int type, bool normalized, int stride, int pointer ) -Set vertex attribute +Set vertex attribute. Note! Pointer should be given in size of bytes --- |
