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authorjussi2023-10-31 12:21:25 +0200
committerjussi2023-10-31 12:21:25 +0200
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More RLGL Initialization functions.
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@@ -6674,6 +6674,58 @@ Get current OpenGL version
---
+> version = RL.rlSetFramebufferWidth( int width )
+
+Set current framebuffer width
+
+---
+
+> width = RL.rlGetFramebufferWidth()
+
+Get default framebuffer width
+
+- Success return int
+
+---
+
+> version = RL.rlSetFramebufferHeight( int height )
+
+Set current framebuffer height
+
+---
+
+> height = RL.rlGetFramebufferHeight()
+
+Get default framebuffer height
+
+- Success return int
+
+---
+
+> id = RL.rlGetTextureIdDefault()
+
+Get default texture id
+
+- Success return int
+
+---
+
+> id = RL.rlGetShaderIdDefault()
+
+Get default shader id
+
+- Success return int
+
+---
+
+> locations = RL.rlGetShaderLocsDefault()
+
+Get default shader locations
+
+- Success return int{}
+
+---
+
## RLGL - Render batch management
---