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| author | jussi | 2023-04-10 16:05:45 +0300 |
|---|---|---|
| committer | jussi | 2023-04-10 16:05:45 +0300 |
| commit | 6938cdbaede7eb63b9bc2adb9e0a93e243e291ee (patch) | |
| tree | 67f072df6b9a3d2e9b1f5ab7cc47fd5a62ff50f4 /API.md | |
| parent | 1cbadf56f33641e85fc634a326c0db6935947c23 (diff) | |
| download | reilua-enhanced-6938cdbaede7eb63b9bc2adb9e0a93e243e291ee.tar.gz reilua-enhanced-6938cdbaede7eb63b9bc2adb9e0a93e243e291ee.tar.bz2 reilua-enhanced-6938cdbaede7eb63b9bc2adb9e0a93e243e291ee.zip | |
LoadShaderFromMemory fix.
Diffstat (limited to 'API.md')
| -rw-r--r-- | API.md | 6 |
1 files changed, 3 insertions, 3 deletions
@@ -1172,7 +1172,7 @@ Set window minimum dimensions ( for FLAG_WINDOW_RESIZABLE ) --- -> position = RL.GetMonitorPosition( ) +> position = RL.GetMonitorPosition( int monitor ) Get specified monitor position @@ -3692,7 +3692,7 @@ Returns src alpha-blended into dst color with tint --- -> Color = RL.GetColor( unsigned int hexValue ) +> color = RL.GetColor( unsigned int hexValue ) Get Color structure from hexadecimal value @@ -3701,7 +3701,7 @@ Get Color structure from hexadecimal value --- -> Color = RL.GetPixelColor( Texture2D texture, Vector2 position ) +> color = RL.GetPixelColor( Texture2D texture, Vector2 position ) Get pixel color from source texture |
