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authorjussi2024-05-20 15:45:31 +0300
committerjussi2024-05-20 15:45:31 +0300
commit9edaf7a47b02bd351c400f0c6aec517884449551 (patch)
treecf7019c08a033cb0b3739cdbcbb40b7c55fbad89 /ReiLua_API.lua
parente84be852546aecf3e151fd8bb92db88a068c1ea1 (diff)
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Use GetApplicationDirectory instead of GetWorkingDirectory for basePath if no path argument given.
Diffstat (limited to 'ReiLua_API.lua')
-rw-r--r--ReiLua_API.lua6
1 files changed, 3 insertions, 3 deletions
diff --git a/ReiLua_API.lua b/ReiLua_API.lua
index ef5ac23..35b0778 100644
--- a/ReiLua_API.lua
+++ b/ReiLua_API.lua
@@ -2559,9 +2559,9 @@ function RL.Camera3DMoveToTarget( camera, delta ) end
function RL.Camera3DYaw( camera, angle, rotateAroundTarget ) end
---Rotates the camera around it's right vector, pitch is "looking up and down"
---- - lockView prevents camera overrotation (aka "somersaults")
---- - rotateAroundTarget defines if rotation is around target or around it's position
---- - rotateUp rotates the up direction as well (typically only usefull in CAMERA_FREE)
+---- lockView prevents camera overrotation (aka "somersaults")
+---- rotateAroundTarget defines if rotation is around target or around it's position
+---- rotateUp rotates the up direction as well (typically only usefull in CAMERA_FREE)
---NOTE: angle must be provided in radians
---@param camera any
---@param angle number